You can do all this for a single size grade or you can assign any grade to the print process. Ideal for sending out to express single size marker for a finished sample.ģ.) You can output a pdf ( postscript ) for all the patterns as per the layout in the 2D drafting window and send/plot at any digital bureau.Ĥ.) You can save a plot file (hplg) and open up in marker/CAD software to run via batch plot server/spooler.ĥ.) you could export as dxf/ai graded sizes as sets > import and plot via another software print setup. (plot per fabric layout) This can be used to check grain-line and cutter layout on fabric roll width. png snapshot output direct to the fabric layout for pattern pieces. Oh and YES, the irony of a “speed up your workflow” animation taking me the best part of a year to do wasn’t lost on me.There are a few ways to print scale 1:1 patterns.ġ.) You can print direct to a connected plotter.Ģ.) You can create a marker type. We motion designers aren’t shy about moaning about software issues so only fair we give credit when you get something spectacularly right. Talking of Adobe, this animation would have been a NIGHTMARE without track matte pick whipping. There were a few influences which I’ll properly credit in the tutorial for this, but mainly a lovely animation by Mat Voyce for Adobe. It definitely felt like I was in an animator’s version of Inception at times working on this. The thumbnail was going to be for a tutorial on workflow tips, particularly time remapping, hence the nerdy After Effects interface touches. There were a lot of other things I wanted to add / fix / tweak, Just abandoned it, defeated, after keeping a beady eye on how long it was taking me. Which is an embarrassingly long time for “fun” kinetic type animation like this. Mentor: Damien Zeelen This started life as a thumbnail for my youtube channel. Having access to their knowledge and years of experience can give you a huge advantage over someone trying to improve alone. They give you a glimpse of what you are truly capable of if you were working in a studio.Īt Lupin House, the mentors from Disney Pixar, Illumination, and Sony provide the same valuable feedback they receive while working at these studios. When you are on your own, you don't have that constant feedback, which puts you at a huge disadvantage compared to working animators. They are the culmination of DAILY feedback from supervisors, leads, and directors to make the shot great. The shots you see from animators working in studios are rarely solely their own. We believe that everyone is capable of animating great shots, even if you think you may not be great or at a high enough level. #3d #3dart #3dartist #Adobe #substancepainter #render #rendering #vfx #cg #productdesign #graphicdesign #animation #adobe įor everyone who thinks they suck at animation. Don't forget to like, share, and subscribe to stay updated on future tutorials! Happy creating! □ If you're a 3D artist looking to take your skills to the next level, this tutorial is a must-watch! □ Follow the link to the YouTube video and let's embark on this creative journey together. □ Substance3D Assets -> Explore a treasure trove of materials and models, including my personal favorite: the enchanting coffee bubbles and foam. □ Substance3D Stager -> Dive into the process of staging, adding collision effects to the coffee beans, and achieving the perfect final render. □ Substance3D Designer -> Unravel the techniques behind creating captivating tileable patterns, with a special focus on the bag. □ Substance3D Sampler -> See how I turned a simple photo from Adobe Stock into a mesmerizing tabletop material. □ Substance3D Painter -> Discover the secrets to texturing the coffee cup, pot, hero bag, and other elements to bring life to your creations. □ Substance3D Modeler -> Learn the art of crafting the intricate details of a stunning Coffee Cup model. Here's a quick rundown of what you can expect: I'm thrilled to announce the release of my brand new #3D tutorial on YouTube! □ In this comprehensive video, I guide you through creating this coffee shop scene using the complete #Substance3D suite.
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